Six core modules. One workspace.
SPLX-OS isn't a "platform." Projects, Strategy, CRM, People, Rhythm, and Process are the six modules most teams run daily — sharing an inbox, an identity model, and a dashboard. Finance, Training, Assessment, Engagement, Assistant, Wiki, Chat, and Timekeeping round out the full fourteen; turn on what you need and the rest stays out of the way.
Plans that close themselves.
A project is 3–5 milestones. A milestone is a handful of tasks. When the last task ships, the milestone closes; when the last milestone closes, the project closes. No status pages to update.
OKRs that don't lie.
Quarterly objectives connect to key results. Key results pull their numbers from linked projects, deals, and tasks. When work moves, the strategy moves. No more "let me update the OKR doc" before the all-hands.
Everything that needs you. Nothing that doesn't.
Mentions, approvals, due dates, deal updates — one chronological feed.
Mentions land here
@Priya across any module — comments, deals, ideas, tasks — surfaces in your inbox first, email second.
Approvals are first-class
Owners assign approvers. Approvers get a single-tap accept or "send back" with a comment.
Snooze, never lose
Snooze to tomorrow 9am, next Monday, or pick a date. Snoozed items come back where they were.
A CRM that's actually used.
Lightweight enough for owner-operators, structured enough for a 50-person sales team. Activities, deals, pipeline — logged in a tap, not a form.
A to-do list that forgives you.
Personal task lists that don't require a project. Capture, snooze, complete. Roll into projects later if it matters.
Capture quickly. Decide later.
A safe place for the half-thoughts. Promote the good ones to projects. Archive the rest without the guilt.
A page you'll actually open.
The metrics you said matter, the trends they're on, and a single "this week" callout. Friday glance, Monday plan.
Mobile coming soon.
iOS and Android apps are in development. The web version is fully responsive in the meantime. Follow the changelog to hear when mobile launches.
Try the whole product. Free for 30 days.
No credit card. Bring your team. Cancel any time.